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Showing posts with label ObjectiveC. Show all posts
Showing posts with label ObjectiveC. Show all posts

Beginning Mac Programming: Develop with Objective-C and Cocoa (Pragmatic Programmers)

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I have been developing web sites for many years. I have worked with HTML, XHTML, CSS, Flash, PHP, MySQL and none of that prepared me for learning how to do iPhone development.

I searched far and wide and read any number of reviews and recommendations. I have looked at a number of highly recommended books on iPhone Development, but not until I began reading this book did any of it make sense. If you have never done Objective-C or Cocoa programming before and you want to learn programming for the iPhone or the Mac, this is the book to start with. Tim Isted has taken the time to carefully explain in real-world terminology how Objective-C works.

To some, this book may seem like a diversion because it actually starts with programming Mac applications and only gets to iPhone App development at the end, however, it is the time the Tim has taken to explain the fundamentals and framework that makes everything else make sense. If you want to learn iPhone or Mac Development and you don't have a background in C or Objective-C programming, this book is for you.

Thank you Tim for recognizing that there are people who want to do iPhone/Mac development but need to place to begin learning.

Beginning Mac Programming: Develop with Objective-C and Cocoa (Pragmatic Programmers) Features

  • ISBN13: 9781934356517
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  • Notes: Brand New from Publisher. No Remainder Mark.



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Beginning Mac Programming: Develop with Objective-C and Cocoa (Pragmatic Programmers) Overviews

Beginning Mac Programming takes you through concrete, working examples, giving you the core concepts and principles of development in context so you will be ready to build the applications you've been imagining. It introduces you to Objective-C and the Cocoa framework in clear, easy-to-understand lessons, and demonstrates how you can use them together to write for the Mac, as well as the iPhone and iPod.

You'll explore crucial developer tools like Xcode and Interface Builder, and learn the principles of object-oriented programming, and how memory, data, and storage work to help you build your software.

If you've ever wanted to develop software for the Mac, this book is for you.


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Customer Review


WOW I am impressed! - chic - San Diego CA, United States
If you have no programing experience but you are familiar with mac environment this book is for you. This is not the first objective c book I've read, but this one is the simplest one to understand as your first programing language. I can not praise the author enough! Please do yourself a favor and search no more, buy this book!




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iPhone Open Application Development: Write Native Objective-C Applications for the iPhone

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Coming from a PHP world, Object-Oriented Programming can be difficult to wrap your mind around. Thankfully the introduction chapters here aren't too far overhead. OOP concepts are a must-have for modern programmers, and this book makes no contentions to teach you Objective-C directly. However, the author has included some good references to where you can take beginner OOP courses.

Through the first year of iPhone's being and well into the pre-2.0 and post-2.0 environment, this book proves invaluable for its chapters on the UIKit, a large part of the API that is used to build graphical apps on the device. Extensive coverage of UIKit classes, as well as undocumented 1.0 enumerations for certain components makes this a frequent reader when you are getting started.

The examples within the chapters cover just about anything you can think of doing with the UI, within reason. You will be able to confidently build apps that rival the ones included by Apple itself. Chapters on audio and graphics subsystems are as complete as could be at the time, and offer some examples that would be useful for game developers.

Quirks about the Ojective-C language are briefly discussed, then wonderfully mastered and repeated frequently to drive the point home. Object delegates, high-level messging, inherritence; you will get a full course of modern OOP goodness.

By the time you are done working with the chapter's examples you will feel like a million bucks. The iPhone platform is now your own lump of clay for you to mold and shape to your will. Couple this with some in-depth cocoa publications and you have the all the keys needed to swing the doors wide open. Feel smart, be informed and discover the tremendously versatile API that is iPhone OS.

The 2.0 version of Apple software makes some important changes, but for the most part, this book is still very useful. Great for beginners -- even if you don't know OOP, you can learn from examples on the 'Net and be way very soon.


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iPhone Open Application Development: Write Native Objective-C Applications for the iPhone Overviews

Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released. Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the express purpose of designing and running third-party software.

In this clear and concise book, veteran hacker Jonathan Zdziarski -- one of the original hackers of the iPhone -- explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks.

iPhone Open Application Development walks you through the iPhone's native development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features -- graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit.

This book explains:

  • How to access the iPhone's underlying operating system
  • The makeup of an iPhone application
  • How to get the open source tool chain running on your desktop
  • The iPhone's core user interface framework, which is heavily tied to major application-level functions
  • Using the many touted iPhone features such as multitouch, hardware sensors, and gestures
  • Intercepting and handling event notifications for many iPhone-related events
  • Raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone
  • How to record and play simple sounds and intercept sound events
  • Advanced digital audio output using Apple's new Audio Toolbox framework
  • Advanced user interface components such as section lists, keyboards, and image manipulation

The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow®-like album browser.

This book is a true hacker's book, designed for the millions of users who have run third party applications on their iPhone, but its concepts and code examples have shown to be remarkably similar to Apple's official SDK, making this book a valuable resource for both camps. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you.


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Customer Review


LocalBeacon - Reuben R. Beckmann - Austin, TX
For those app developers that don't know Objective-C and Cocoa Touch and don't want to outsource development, check out localbeacon (an iphone app builder) at [...]. Full integration of Twitter and Facebook, multiple ways to add content into system, off-line access, robust infrastructure including a CDN for all rich content, ability to merge in audio/video and photo galleries, and push notifications. Great for those who want to build just one app or developers interested in white label.


I regret not buying this book before - Enriquez Guillermo - Japan
It's very detailed and I think was very useful.Even though I have never wrote a line for iPhone App before reading this book, I felt I was understanding. Its a shame It is outdated, but reading this was a excellent help in the understanding of new iPhone SDK App development process.

I am definitely waiting for Zdziarski 's next iPhone Book, iPhone SDK Application Development: Building Applications for the AppStore.




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Objective-C for iPhone Developers, A Beginner's Guide

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Objective-C for iPhone Developers, A Beginner's Guide Overviews

Essential Skills--Made Easy!

Create your own iPhone and Mac OS X applications with ease. Objective-C for iPhone Developers: A Beginner's Guide shows you how to use the Objective-C programming language, Apple's Foundation framework, the iPhone SDK, and the Xcode development environment. The first stop for aspiring iPhone developers, this hands-on guide teaches you how to create versatile, innovative, and marketable apps in no time. Real-world examples throughout the book correspond with downloadable Xcode projects and video tutorials so you can get started with your first app right away.

Designed for Easy Learning

  • Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter
  • Ask the Expert--Q&A sections filled with bonus information and helpful tips
  • Try This--Hands-on exercises that show you how to apply your skills
  • Notes--Extra information related to the topic being covered
  • Tips--Helpful reminders or alternative ways of doing things
  • Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated

Ready-to-use code at www.mhprofessional.com/computingdownload and www.jamesabrannan.com


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Learn Objective–C on the Mac (Learn Series)

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It does get to the point, but i bought this book because it said for " students entirely new to programming." Well, I was entirely new and so far I'm on chapter 3 and still hasn't define what "if" statement is and what is an integer which we have used so far in almost every single program so far. They mention so far "you should have some experience on C", from there it kind of hit me, I need to learn c or c++ before getting into objective c, therefore i left the book, took a class of c++ and now i think that the book is very clear and very simple to use. My conclusion is that the book is good as long as you have some sort of c++ background. I think mainly they wanted you to buy there previous books, which are unnecessary since the codes change in objective-c and you have to relearn what you know. It would of been a great book if it would of began explaining from the beginning what the codes and statements were without previous c++ knowledge. Oh, and at the end of every program so far, they put // main which is unnecessary for the program to function, that is just a comment. You need only very basic c++ experience to understand the book since they don't go back to basics explaining what some of the concepts are.
Oh, it also says on page 5, "in chapter 2 of Dave Mark;s Learn C on Mac walks you through the steps of acquiring, installing, and creating programs with xcode". Basically they are going back to the idea of you purchasing their previous book! I'll tell you right now, just google "download xcode" and it'll take you to that link. I think they could of skip that last quoted sentence and just tell you the link, right?

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  • ISBN13: 9781430218159
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Learn Objective–C on the Mac (Learn Series) Overviews

Take your coding skills to the next level with this extensive guide to Objective–C, the native programming language for developing sophisticated software applications for Mac OS X. Objective–C is a powerful, object–oriented extension of C, making this book the perfect follow–up to Dave Mark’s best–selling Learn C on the Mac, Mac OS X Edition. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Mark Dalrymple and Scott Knaster show you how to harness the powers of Objective–C in your applications!

  • A complete course on the basics of Objective–C using Apple’s free Xcode tools
  • An introduction to object–oriented programming
  • Comprehensive coverage of inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files
  • A brief tour of Cocoa’s Foundation framework and AppKit
  • A helpful “learning curve” guide for non–C developers

What you’ll learn

  • Learn Objective–C programming, the gateway to programming your Mac or iPhone.
  • Write applications for the Mac OS X interface, the cleanest user–interface around.
  • Understand variables and how to design your own data structures.
  • Work with the file system.
  • Connect to data sources and the Internet.

Who is this book for?

For anyone wanting to learn to program native applications in Mac OS X, including developers new to the Mac, developers new to Objective–C, or students entirely new to programming.


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Customer Review



Great intro to Obj-C 2.0 - K Trimbach - Mid-Atlantic, USA
This book takes an introductory look at objective-C based on the reader already knowing C programming. It does an excellent job of presenting the major features and building on top of what went before. It includes some examples using Cocoa (I can't imagine that you could otherwise). It correctly makes a major point in its treatment of memory management throughout the book and details the difference between retain-release method, memory pool method, and garbage collection (new in ObjC 2.0). It also makes note that iPhone development primarily requires use of the retain-release method.
As C is a minimalist language and Objective-C is a minimal layer on top of C, there is not a huge amount of material to cover (Almost 1/3 of the book covers ObjC 2.0.) This makes the book a quick read, but does not diminish its value. Compared to shorter treatments of Objective-C, this provides a much better explanation.



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Objective-C Pocket Reference

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As an advanced C++ programmer trying to pick up Objective-C (a weird freakin' language if you ask me), I found this little Pocket Reference to be invaluable. For one thing, its really small which I like -- who needs another tome to litter the bookshelves? I find that it is well written, I actually just started reading it from the beginning and found it to be pretty easy to follow. Finally I = [[NSString alloc] initWithString:@"Understand"]; the crazy formatting for Objective-C methods which just looked like jibberish to me at first. Believe me, after 20 years of programming I can usually understand languages that I've never touched before -- I really needed this book to help me get a handle on Objective-C and it did a commendable job.

Negatives: of course, this is not exactly comprehensive. Since I am also learning Cocoa, I would have liked a little more Cocoa material mixed in. I did find that the writing was at times a bit confusing when discusssing some of the more abstruse concepts of Objective-C. And, always, I like lots of real code examples -- perhaps that just isn't feasible in a book this compact.

Overall, this is a very good book for a newcomer to Objective-C. With this in one hand and Google in the other I can get by quite nicely as I write my iPhone Apps.

Objective-C Pocket Reference Features



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Objective-C Pocket Reference Overviews

Objective-C is an exciting and dynamic approach to C-based object-oriented programming; it's the approach adopted by Apple as the foundation for programming under Mac OS X, a Unix-based operating system gaining wide acceptance among programmers and other technologists. Objective-C is easy to learn and has a simple elegance that is a welcome breath of fresh air after the abstruse and confusing C++. To help you master the fundamentals of this language, you'll want to keep the Objective-C Pocket Reference close at hand. This small book contains a wealth of valuable information to speed you over the learning curve. In this pocket reference, author Andrew Duncan provides a quick and concise introduction to Objective-C for the experienced programmer. In addition to covering the essentials of Objective-C syntax, Andrew also covers important faces of the language such as memory management, the Objective-C runtime, dynamic loading, distributed objects, and exception handling.

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Customer Review



Convenience Pocket Reference - Barry Fung -
It is very good & convenience pocket reference book for Objective-C programming particular for new Objective-C programmer.



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Programming in Objective-C 2.0 (2nd Edition)

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I'm currently only 4 chapters into the Kindle version of this book and so far I can honestly say I've been able to learn more about Objective C than any other book. I have a background in computer science and have learned various programming languages such as BASIC, Pascal, LISP, Scheme, Java, even assembly - but I never got around to learning C or any of its variants. I've consumed many instructional books on programming and can honestly say that this one is the most well-written and easily comprehensible out of all of them. The author takes great care to explain virtually every aspect of Objective C syntax and does it in a way that's comfortable for both neophytes as well as those who have had some prior programming experience.

Additionally, the Kindle version of this book is done very well, easily readable on the Kindle device or an iPad (I've been reading it on both). When it's displayed on the iPad (with the Kindle app), you also get the additional benefit of color illustrations. Although I have a long way to go in this book, I can already say that I will have no problem reading it on my PC, my Kindle, or my iPad.

If you're interested in developing apps for the iPhone/iPod Touch/iPad, start with this book to give yourself a decent understanding of the Objective-C language, and THEN read the more iPhone OS-specific programming books such as "Head First iPhone Development" and "iPhone Application Development for Dummies". I tried to start with the Head First book and pretty much went nowhere with it until I started reading "Programming in Objective-C 2.0". Now concepts are starting to come together and I'm excited about what I can start doing with the iPhone SDK.

Programming in Objective-C 2.0 (2nd Edition) Features

  • ISBN13: 9780321566157
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Programming in Objective-C 2.0 (2nd Edition) Overviews

THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0


Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.

 

The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.


A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

 

The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.

 

Table of Contents


   1    Introduction

Part I: The Objective-C 2.0 Language

    2    Programming in Objective-C 

    3    Classes, Objects, and Methods

    4    Data Types and Expressions

    5    Program Looping

    6    Making Decisions

    7    More on Classes

    8    Inheritance

    9    Polymorphism, Dynamic Typing, and Dynamic Binding

  10    More on Variables and Data Types

  11    Categories and Protocols

  12    The Preprocessor

  13    Underlying C Language Features

Part II: The Foundation Framework

  14    Introduction to the Foundation Framework

  15    Numbers, Strings, and Collections

  16    Working with Files

  17    Memory Management

  18    Copying Objects

  19    Archiving

Part III: Cocoa and the iPhone SDK

  20    Introduction to Cocoa 

  21    Writing iPhone Applications

Part IV: Appendixes

  A    Glossary

  B    Objective-C 2.0 Language Summary

  C    Address Book Source Code

  D    Resources


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Customer Review


Awesome - Britt T. Griscom -
The brilliant thing about this book is that it comes with an online forum where you can learn from the other students as well as from the author, who replies to all unanswered questions, as far as I can tell. It's like getting a complete course for . It's an amazing deal. The forum is so helpful that I would never by a book like this that didn't have one.




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Programming in Objective-C

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This is an excellent introductory book on Objective C programming language as used for the Apple Macintosh and Apple iPhone. It is very clearly written, with good examples, and good exercises that help reinforce the concepts that need to be learned. I used this book to become proficient in Objective C in less than 3 weeks.(Note I have previous experience with C language and the Macintosh programming language so your learning rate may vary) I highly recommend this to those seeking to learn or review Objective C.


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Programming in Objective-C Overviews

Objective-C has become the standard programming language for application development under Mac OS X. It is a powerful yet simple object-oriented programming language that is based on the C programming language. Objective -C is widely available across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

Programming in Objective-C provides the beginner programmer with a complete introduction to the Objective-C language. Unlike other books on Objective-C, it does not assume previous experience with either C or object-oriented programming languages. By using many complete examples and taking a step-by-step approach, the book teaches the reader how to write Objective-C programs on any system that supports the Objective-C language, as well as how to use the Foundation framework to develop portable programs that will run on any system supporting Objective-C.

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Customer Review


Beautifully written. Great for starting iPhone Development too!!! - zacware - New Jersey
This book is excellent. If you are new to Apple's development tools, and interested in learning iPhone programming, even if you don't have any previous programming experience. This is a great book to start with. I had my 12 year old read the first 100 pages of this book for a basic programming primer in Objective C and then switch over to reading Dave Mark's equally excellent Beginning iPhone Development - Exploring the iPhone SDK, and by the end of the weekend he had written his first basic iPhone app.


Good introduction to Objective C - ipo -
Overall this is a good introduction to Objective-C. Programmers proficient in C will find some sections rather basic but the authors do say in the preface that no programming experience is assumed. The text is also a good book to read before reading Apple's text.



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Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone

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Bought a few iPhone dev books but being a fan of HeadFirst Design Patterns I decided to give their iPhone book a try - glad I did!
You have to really sit down with Xcode/InterfaceBuilder and go thru the well-thought out examples. When you do, magic happens as page after page gives you the feeling of having an in-house teacher expecting the questions you are going to ask, along with follow-up questions to each of the answered provided.

One criticism I have is it would have good to have a chapter explaining Cocoa and Interface Builder internals; the info is there but scattered all over as the author does prefer waiting to apply theoretical concepts to specific examples. As an example, archiving NIB files and why subclassing a ViewController to reuse a View work the way it does is explained half way thru the book or what a ViewController is exactly and how it handles a View is a critical MVC concept prominent throughout Cocoa programming. A more thorough brain dump on Objective-C would be good instead of letting the reader find out that default class member access level is protected (the chapter does cover ref counting, so why not a more basic OOD concept?)

I really enjoy going thru that book and it definitely is more pragmatic and more hands-on than the other books from APress.
- Highly recommended!

Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone Features

  • ISBN13: 9780596803544
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Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone Overviews

Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.

  • Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management
  • Take advantage of iPhone patterns such as datasources and delegates
  • Preview your applications in the iPhone Simulator
  • Build complicated interactions that utilize multiple views, data entry/editing, and iPhone rotation
  • Work with iPhone's camera, GPS, and accelerometer
  • Create interactive, entertaining games
  • Optimize, test, and distribute your application

We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

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Customer Review


Substantially better than Apress' "Exploring the iPhone SDK" - J. Milam -
For a while now I've been working on getting into developing iPhone applications. I first started with the Apress iPhone "Beginning iPhone 3 Development" and although at the time I felt I had a pretty good understanding of OOP and C programming. However going into the second chapter the book was way over my head. Naturally I stepped back to the Apress "Learn Objective-C on the Mac". The book was helpful although there was very little interaction. It was the teaching style of This does this, here is some example code to demonstrate it. There was little interaction with the reader, walking you through actually building an application.

I picked up this book, and I can't emphasize how great it is. The book engages the reader, is humorous at times, explains theories and concepts multiple times throughout the book to reinforce certain ideas. To anyone looking at starting out with iPhone development, get this book first. You won't regret it.


Useful for concepts but dont try the examples unless you know what you are doing - Lionel Hanners -
this book is really fun to read and it helped me learn some concepts that i was having trouble understanding, however there are so many errors in the code you are supposed to be learning from that the exercises are incomplete-able unless you already know quite a bit about what you are doing. this book has given me the worst headache from trying to figure out where they made a typo.

do not get this book unless you already know the objective syntax like a pro



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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming

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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming Overviews

Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.

Cocoa and Objective-C: Up and Running offers just enough theory to ground you, then shows you how to use Apple's rapid development tools -- Xcode and Interface Builder -- to develop Cocoa applications, manage user interaction, create great UIs, and more. You'll quickly gain the experience you need to develop sophisticated Apple software, whether you're somewhat new to programming or just new to this platform.

  • Get a quick hands-on tour of basic programming skills with the C language
  • Learn how to use Interface Builder to quickly design and prototype your application's user interface
  • Start using Objective-C by creating objects and learning memory management
  • Learn about the Model-View-Controller (MVC) method of sharing data between objects
  • Understand the Foundation value classes, Cocoa's robust API for storing common data types
  • Become familiar with Apple's graphics frameworks, and learn how to make custom views with AppKit

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Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy

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Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy Overviews

While it seems that everyone is writing applications for Apple’s iPhone and touch devices, how do they all do it? The best way is to learn Objective-C, the language of both the iPhone OS and Mac OS X. But where to begin? Right here, even if you’ve never programmed before!

Objective-C for Absolute Beginners will teach you how to program a computer—in this case your Mac or iPhone—using Objective-C, an elegant and powerful language with a rich set of developer tools.

This book takes a hands-on approach to teaching you the basics of Objective-C and how to actually think in programming terms, and then helps you develop core programming practices that you’ll use in all your programs. Absolutely no prior programming experience is required.

You’ll learn how to program, how to use Objective-C to build program logic, and how to write your own applications on your Mac or iPhone. Once you’ve read this book, it will be up to you to decide what you want to make your Mac or iPhone do for you!

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Programming in Objective-C 2.0 LiveLessons Bundle

Great Price "Programming in Objective-C 2.0 LiveLessons Bundle" for $44.08 Today



I really like this book as an introduction into the Objective C language and quite frankly into the world of programming in general. The examples in the book are lucid which to me is the most critical part of any computer science book. The examples are also extended throughout the book which is nice because you have the ability to reuse the programs you create to further expand your understanding of the concepts. The book also does a good job explaining general object-oriented principles such as information hiding, polymorphism, dynamic binding, inheritance, dynamic typing etc. I would definitely recommend this book to either anyone interested in learning Objective-C from the ground floor or anyone looking to get a ground floor look at Object Oriented programming through a specific language. The book is more catered to the former than the later but if you are looking for both than this is certainly the book for you.

I am a graduate student in software engineering so I have come accross a lot of books on various subjects and this is certainly one worth buying.


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Price : $69.99
Offer Price : $44.08



Programming in Objective-C 2.0 LiveLessons Bundle Overviews

This value-priced bundle contains both the bestselling book Mac/iPhone development book, Programming in Objective-C 2.0, and a complete video training course on the fundamentals of Objective-C, Programming in Objective-C 2.0 Live Lessons, Part I, with more than 8 hours of video training on DVD from author and trainer Stephen Kochan.

For the thousands of developers who want to develop applications for the Mac OS X and iPhone platforms but need an introduction to the programming language for those platforms, this bundle is the ultimate solution — the equivalent, in one package, of training classes costing hundreds of dollars.

Programming in Objective-C 2.0 LiveLessons
covers the essentials of both Objective-C and object-oriented programming, making it ideal for beginners and experienced programmers alike. Expert teacher and trainer Stephen Kochan assumes no previous experience with Objective-C or C and uses a wealth of detailed examples to explain language features such as classes, objects, methods, data types, expressions, inheritance, polymorphism, exception handling, notifications, and preprocessing. 

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Customer Review


Some times a video is better - Barry Johnson - Sunnyvale, Ca USA
I was hoping this DVD would be available alone since I had already bought the book.
But I let someone else have the copy so not a big deal.
Video is one way I feel that amplifies my learning process.
I consider both very helpful and do think that some other authors should try this for new material.
I am hoping that volume 2 is just as helpful.
I do recommend this for new users to programming and new to Objective C.


Only one major flaw... - T. Berarducci - Granite Bay, CA
I really like this bundle. Yes, as some reviewers have pointed out there are some parts that seem amateurish. It looks like it was filmed in the author's bedroom. Not much production flash. But who the heck cares? If you want to learn how to program in Objective C 2.0, and that is all you care about, then I suggest you get this bundle.

My only warning is that the video DVD that comes with it is aptly named "PART ONE" because it only covers half of the book. I actually did not have a problem with this because I assumed if I liked the DVD I would be given the opportunity to purchase Part Two. NOPE. There is NO PART TWO. So if you like Part One you are out of luck. You have been warned.



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Objective-C (Developer Reference)

Great Price Objective-C (Developer Reference) for $26.39 Today








Price : $39.99
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Objective-C (Developer Reference) Overviews

A soup-to-nuts guide on the Objective-C programming language

Objective-C is the language behind Cocoa and Cocoa Touch, which is the Framework of applications written for the Macintosh, iPod touch, iPhone, and iPad platforms. Part of the Developer Reference series covering the hottest Apple topics, this book covers everything from the basics of the C language to advanced aspects of Apple development. You’ll examine Objective-C and high-level subjects of frameworks, threading, networking, and much more.

  • Covers the basics of the C language and then quickly moves onto Objective-C and more advanced topics
  • Draws from the author’s first-hand experience garnered while developing applications for the Mac and iPhone OS platforms
  • Discusses high-level subjects, including Objective-C’s bridges to other languages (C++, Ruby, and more), version control, test-driven development, and user interface design

Featuring real-life examples drawn from the author's experience, Objective-C offers an insider look at this amazing programming language.

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Learning Cocoa with Objective-C, 2nd Edition

Learning Cocoa with Objective-C, 2nd Edition Review




As with most O'reilly books this one is not a let down. I was most impressed to find out that is actually written by Apple Computer and then was handed to James Duncan Davidson to make it flow.

It has a great explanation of Object Oriented programming as it pertains to Objective-C. Although if you are looking to get into OOP for the first time I would suggest a higher-level language such as Java (the syntax can get in the way of learning the concepts and ideas with Obj-C / C++).

The book is titled to cover upto MacOS 10.2. I am using Leopard (10.5) and the only differences (so far) are: the GUI screenshots in the book are, well, out of date; and the default naming conventions for Xcode files are different. Neither of these is a big issue though.

Its a Good book.



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Price : $34.95

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Overviews

Based on the Jaguar release of Mac OS X 10.2, this new edition of Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. After introducing you to Project Builder and Interface Builder, Learning Cocoa with Objective-C brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.

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Customer Review


A book for Cocoa programmers - Alberto Paderno - Brescia, BS Italy
The book is an useful guide for who needs to learn Cocoa programming, and needs to learn also Objective-C.


Low on details - S. Kennedy - Frostburg, MD
If only Apple put as much effort in its books as it does in its iPods...

This text skips over all sorts of details regarding the Cocoa framework it purports to teach, while repeating many mundane details (like how to create a project) over and over. The authors focus mostly on Interface Builder. If that is what you need, though, I'd still recommend the Internet instead.




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