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Showing posts with label Learning. Show all posts
Showing posts with label Learning. Show all posts

Learning the iPad SDK

Learning the iPad SDK Review










Price : $29.99

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Overviews

If you want to develop apps for Apple's new iPad, all you need is basic programming knowledge, desire, and this book. With Learning the iPad SDK, you'll learn how to design and develop simple multi-touch iPad apps before moving onto more complex projects. And you don't need experience building iPhone apps or knowledge of the Objective-C language to do it.

This hands-on book takes you step by step through the basics. You'll learn how to develop great applications using the iPad SDK, UIKit, Core Data, networking, file I/O, multi-media, and simple graphics and animations. It's an excellent introduction to iPad development for people unfamiliar with this game-changing device.

  • Shorten the learning curve involved with multi-touch development
  • Learn how to develop consumer apps, games, and vertical apps for specific industries
  • Build apps with Apple's Xcode tools, including Interface Builder
  • Explore basic layout and navigation, including typical user controls
  • Write a simple app to access a web service, and an app that stores data
  • Create apps to work with audio and video, and an app that processes text
  • Learn the ins and outs of getting your applications into the App Store

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*** Product Information and Prices Stored: Apr 20, 2010 05:05:09


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Learning Cocoa with Objective-C, 2nd Edition

Learning Cocoa with Objective-C, 2nd Edition Review




As with most O'reilly books this one is not a let down. I was most impressed to find out that is actually written by Apple Computer and then was handed to James Duncan Davidson to make it flow.

It has a great explanation of Object Oriented programming as it pertains to Objective-C. Although if you are looking to get into OOP for the first time I would suggest a higher-level language such as Java (the syntax can get in the way of learning the concepts and ideas with Obj-C / C++).

The book is titled to cover upto MacOS 10.2. I am using Leopard (10.5) and the only differences (so far) are: the GUI screenshots in the book are, well, out of date; and the default naming conventions for Xcode files are different. Neither of these is a big issue though.

Its a Good book.



Rating :

Price : $34.95

Offer Price : $34.95

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Overviews

Based on the Jaguar release of Mac OS X 10.2, this new edition of Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. After introducing you to Project Builder and Interface Builder, Learning Cocoa with Objective-C brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.

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Customer Review


A book for Cocoa programmers - Alberto Paderno - Brescia, BS Italy
The book is an useful guide for who needs to learn Cocoa programming, and needs to learn also Objective-C.


Low on details - S. Kennedy - Frostburg, MD
If only Apple put as much effort in its books as it does in its iPods...

This text skips over all sorts of details regarding the Cocoa framework it purports to teach, while repeating many mundane details (like how to create a project) over and over. The authors focus mostly on Interface Builder. If that is what you need, though, I'd still recommend the Internet instead.




*** Product Information and Prices Stored: Apr 19, 2010 04:28:07


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